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International Journal of Physical Education, Sports and Health
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P-ISSN: 2394-1685 | E-ISSN: 2394-1693 | CODEN: IJPEJB

Impact Factor (RJIF): 5.38

2024, Vol. 11, Issue 2, Part A

A primary study on influence and impact of e-sports on the sports industry


Author(s): Savitha A, Parag Paliwal, Joshua Nishaan and Ryan Jose

Abstract:
The rise of e-sports has had a huge impact on the sports industry. The impact is to such an extent that e-sports has tried to replace outdoor sports .One of the major reasons for e-sports to become popular is their interesting and more realistic user interface. This allows users to do almost everything which they cannot do in real life. Esports is a sport, requiring competitive gameplay, a tournament or league format, and the use of skill, most often a physical skill. It has gained popularity with youth, consequently, has become an attractive option for brands. E-sports makes it easier for the users because it is a form of virtual reality and not actual reality.

Pages: 19-21  |  62 Views  31 Downloads

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International Journal of Physical Education, Sports and Health
How to cite this article:
Savitha A, Parag Paliwal, Joshua Nishaan, Ryan Jose. A primary study on influence and impact of e-sports on the sports industry. Int J Phys Educ Sports Health 2024;11(2):19-21.

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